A function added by the JIP NVSE Plugin.
An alternate version of the vanilla function SetActorFullName. Takes a String, instead of a Message form, as argument.
The name change is permanent and is saved in the game.
RexRef.SetActorFullNameAlt "Eek the Cat"
SetActorFullNameAlt "Eek the Cat" Rex
- Even if called on a reference, the function actually changes the name of the Base Form, meaning that any instance of that NPC/creature will have its name changed.
- This function may also be called on a Talking Activator.