A function included in the GECK version 22.214.171.124.
Checks whether a menu is open, or if a particular menu is open, given an argument
(0, 1:int) MenuMode Menu:Menu Number
If (MenuMode 1) ;code goes here endif
This will check to see if the Pipboy menu is open, and runs the code if it is
If MenuMode ;code goes here endif
This will check to see if ANY menu is open (i.e. not in GameMode), and runs the code if there is
- This function can be used as a Condition within Perks, Object Effects, and so on. However, the function may not return correct values for any specific menu type or group, i.e. it may only be possible to use it to check whether or not the game is currently operating in GameMode.
- For Effect Scripts, this function will never return true when the Pause menu is open.
- The Main Menu that appears when F3 first starts up does not have its own menu code. However, the following three (and only these three) will return true: 1004, 1007, 1013.
1 = "main four" (the character interface: stats, magic, inventory, quest log) 2 = any other menu (message boxes, containers, etc.) 3 = console ( opened with '~' )
1001 = Message 1002 = Inventory 1003 = Stats 1004 = HUDMainMenu ... 1007 = Loading 1008 = Container 1009 = Dialog ... 1012 = SleepWait 1013 = Pause 1014 = LockPick ... 1016 = Quantity ... 1023 = Pipboy Data ... 1027 = LevelUp ... 1035 = Pipboy Repair 1036 = RaceSex ... 1047 = Credits 1048 = CharGen ... 1051 = TextEdit ... 1053 = Barter 1054 = Surgery 1055 = Hacking 1056 = VATS 1057 = Computers 1058 = Vendor Repair 1059 = Tutorial 1060 = You're SPECIAL book 1061 = Item Mod Menu (New Vegas) ... 1074 = Love Tester (New Vegas) 1075 = Companion Wheel (New Vegas) 1076 = The Medical Questionnaire (Not Used) (New Vegas) 1077 = Recipe (New Vegas) ... 1080 = Slot Machine MiniGame (New Vegas) 1081 = Blackjack Table MiniGame (New Vegas) 1082 = Roulette Table MiniGame (New Vegas) 1083 = Caravan MiniGame (New Vegas) 1084 = Character Creation Traits (not the Medical Questionnaire) (New Vegas)
- MenuMode (blocktype)