A function included in the GECK Version 220.127.116.112 for Fallout: New Vegas.
Returns how far the player is along a reputation's fame or infamy, in the form of a decimal between 0 and 1. The result is the same as if one had divided the player's raw fame or infamy value by the given reputation's maximum value, or scale.
if GetReputationPct RepNVGoodsprings 1 == 1
True if the player's fame with the Goodsprings faction is at its maximum.
if GetReputationPct RepNVGoodsprings 0 < 0.5
True if the player's infamy with the Goodsprings faction is below 50% of its maximum.