A function included in the GECK version 18.104.22.168.
Checks whether or not the calling actor has equipped the target object.
(bool) [Actor].GetEquipped Target:ObjectID
if Player.getEquipped MS06LincolnsHat
Evaluates True (1) if the player is wearing Lincoln's Hat
- This function will only check for Armor and Weapon objects. It will not detect Armor Addon objects, such as integrated gloves or pieces of weapons like the Power Fist.
- The argument can also be a Form List, in which case the function returns true if any item in the list is currently equipped by the PC.